触摸事件(旧版)
介绍
¥Introduction
可以通过手动将 TouchEvent 调度到页面来测试处理旧版 触摸事件 以响应滑动、捏合和点击等手势的 Web 应用。以下示例演示了如何使用 Locator.DispatchEventAsync() 并将 触摸 点作为参数传递。
¥Web applications that handle legacy touch events to respond to gestures like swipe, pinch, and tap can be tested by manually dispatching TouchEvents to the page. The examples below demonstrate how to use Locator.DispatchEventAsync() and pass Touch points as arguments.
模拟平移手势
¥Emulating pan gesture
在下面的示例中,我们模拟了预计会移动地图的平移手势。被测应用仅使用触摸点的 clientX/clientY
坐标,因此我们仅初始化它。在更复杂的场景中,如果你的应用需要它们,你可能还需要设置 pageX/pageY/screenX/screenY
。
¥In the example below, we emulate pan gesture that is expected to move the map. The app under test only uses clientX/clientY
coordinates of the touch point, so we initialize just that. In a more complex scenario you may need to also set pageX/pageY/screenX/screenY
, if your app needs them.
using Microsoft.Playwright;
using System.Collections.Generic;
using System.Threading.Tasks;
public class TouchEvents
{
public static async Task Main(string[] args)
{
using var playwright = await Playwright.CreateAsync();
var browser = await playwright.Chromium.LaunchAsync();
var context = await browser.NewContextAsync(playwright.Devices["Pixel 7"]);
var page = await context.NewPageAsync();
await page.GotoAsync(
"https://www.google.com/maps/place/@37.4117722,-122.0713234,15z",
new PageGotoOptions { WaitUntil = WaitUntilState.Commit }
);
await page.GetByRole(AriaRole.Button, new PageGetByRoleOptions { Name = "Keep using web" }).ClickAsync();
await page.GetByRole(AriaRole.Button, new PageGetByRoleOptions { Name = "Keep using web" })
.WaitForAsync(new LocatorWaitForOptions { State = WaitForSelectorState.Hidden });
var met = page.Locator("[data-test-id='met']");
for (int i = 0; i < 5; i++)
{
await Pan(met, 200, 100);
}
await page.ScreenshotAsync(new PageScreenshotOptions { Path = "screenshot.png" });
}
public static async Task Pan(ILocator locator, int deltaX, int deltaY, int steps = 5)
{
var bounds = await locator.BoundingBoxAsync();
double centerX = bounds.X + bounds.Width / 2;
double centerY = bounds.Y + bounds.Height / 2;
var touches = new List<Dictionary<string, object>>
{
new Dictionary<string, object>
{
{ "identifier", 0 },
{ "clientX", centerX },
{ "clientY", centerY }
}
};
await locator.DispatchEventAsync("touchstart", new { touches, changedTouches = touches, targetTouches = touches });
for (int i = 1; i <= steps; i++)
{
touches = new List<Dictionary<string, object>>
{
new Dictionary<string, object>
{
{ "identifier", 0 },
{ "clientX", centerX + deltaX * i / steps },
{ "clientY", centerY + deltaY * i / steps }
}
};
await locator.DispatchEventAsync("touchmove", new { touches, changedTouches = touches, targetTouches = touches });
}
await locator.DispatchEventAsync("touchend");
}
}
模拟捏合手势
¥Emulating pinch gesture
在下面的示例中,我们模拟了捏合手势,即两个触摸点彼此靠近。预计会缩小地图。被测应用仅使用触摸点的 clientX/clientY
坐标,因此我们仅初始化它。在更复杂的场景中,如果你的应用需要它们,你可能还需要设置 pageX/pageY/screenX/screenY
。
¥In the example below, we emulate pinch gesture, i.e. two touch points moving closer to each other. It is expected to zoom out the map. The app under test only uses clientX/clientY
coordinates of touch points, so we initialize just that. In a more complex scenario you may need to also set pageX/pageY/screenX/screenY
, if your app needs them.
using Microsoft.Playwright;
using System.Collections.Generic;
using System.Threading.Tasks;
public class TouchEvents
{
public static async Task Pinch(ILocator locator, int deltaX = 50, int steps = 5, string direction = "in")
{
var bounds = await locator.BoundingBoxAsync();
double centerX = bounds.X + bounds.Width / 2;
double centerY = bounds.Y + bounds.Height / 2;
double stepDeltaX = deltaX / (steps + 1.0);
var touches = new List<Dictionary<string, object>>
{
new Dictionary<string, object>
{
{ "identifier", 0 },
{ "clientX", centerX - (direction == "in" ? deltaX : stepDeltaX) },
{ "clientY", centerY }
},
new Dictionary<string, object>
{
{ "identifier", 1 },
{ "clientX", centerX + (direction == "in" ? deltaX : stepDeltaX) },
{ "clientY", centerY }
}
};
await locator.DispatchEventAsync("touchstart", new { touches, changedTouches = touches, targetTouches = touches });
for (int i = 1; i <= steps; i++)
{
double offset = direction == "in" ? (deltaX - i * stepDeltaX) : (stepDeltaX * (i + 1));
touches = new List<Dictionary<string, object>>
{
new Dictionary<string, object>
{
{ "identifier", 0 },
{ "clientX", centerX - offset },
{ "clientY", centerY }
},
new Dictionary<string, object>
{
{ "identifier", 1 },
{ "clientX", centerX + offset },
{ "clientY", centerY }
}
};
await locator.DispatchEventAsync("touchmove", new { touches, changedTouches = touches, targetTouches = touches });
}
await locator.DispatchEventAsync("touchend", new { touches = new List<object>(), changedTouches = new List<object>(), targetTouches = new List<object>() });
}
public static async Task TestPinchInGestureToZoomOutTheMap(IPage page)
{
await page.GotoAsync("https://www.google.com/maps/place/@37.4117722,-122.0713234,15z", new PageGotoOptions { WaitUntil = WaitUntilState.Commit });
await page.GetByRole(AriaRole.Button, new PageGetByRoleOptions { Name = "Keep using web" }).ClickAsync();
await page.GetByRole(AriaRole.Button, new PageGetByRoleOptions { Name = "Keep using web" }).WaitForAsync(new LocatorWaitForOptions { State = WaitForSelectorState.Hidden });
var met = page.Locator("[data-test-id='met']");
for (int i = 0; i < 5; i++)
{
await Pinch(met, 40, 5, "in");
}
await page.ScreenshotAsync(new PageScreenshotOptions { Path = "screenshot.png" });
}
}